I have a 2D animation which moves an object up and scales it, but at the end of this animation I want the physics to kick in when the object drops. But since the animation had keyframes on the object transform, the transform stays locked and the object doesn't move at all. The only solution I found was with a script which disabled the Animator when the animation stopped.
My question is, is there any way (without a script) that I can unlock the transform from being driven by Animator?
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